Jump onto the platform with the Coin, then jump up to the Wires and tug them to reveal yet more platforms. Other players view this game as a culmination of the PlayStation legacy after Astro’s Playroom featured almost every console generation, accessories, characters, and iconic locations. Sony Interactive Entertainment finally nailed the platforming genre, and it only took a cute little robot to give them the courage to innovate. There are environmental puzzles that must be solved by pulling certain wires to open new platforms to jump on to make the ascent much more convenient.
Astro’s Playroom makes the case that the DualSense Controller is the best in all gaming. It perfectly showcases the capabilities of the device in fun and engaging ways. From the moment you boot up the demo, the game takes you through the DualSense. It takes you through the vibration, adaptive triggers, touchpad, motion sensor and microphone. As spotted by Twitter user realradec, Astro’s Playroom received an update for February 2025 that added the PS5 Pro as an artifact. In Astro’s Playroom, players can obtain “Artifacts” from a gacha machine that unlocks collectible PlayStation products.
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Astro Bot Rescue Mission is a 2018 platform video game developed by Japan Studio’s Team Asobi and published by Sony Interactive Entertainment for PlayStation 4’s PlayStation VR headset. It stars a cast of robot characters first introduced in The Playroom, where they appeared as robots that lived inside of the DualShock 4 controller. In the game, the player teams up with Captain Astro and goes on a quest to rescue his lost crew scattered across different worlds. What’s so remarkable about Astro’s Playroom is that while it’s ostensibly about showing off the features of the PlayStation 5, it’s also a fabulous platformer.
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In 2016, Siren was ported to the PlayStation 4 with added Trophy support. During the side-path to the PSone LCD Monitor, you’ll find a Bot in samurai attire next to a tree. This refers to Jin Sakai and the tree in his childhood home, as seen in 2020’s Ghost of Tsushima on PS4, developed by Sucker Punch. 88vv of Tsushima was the last first-party PlayStation game developed exclusively for the PS4, after which the PS5 released. Each level of the game has at least a few checkpoints, so do not worry if Astro is accidentally killed.
It also featured a headphone jack, and a Multi Out port that meant the system could still be connected to a TV as normal. The original PlayStation, also known as the PlayStation 1, released in 1994 in Japan and 1995 for the rest of the world. Alongside the Nintendo 64 and Sega Saturn, the PlayStation was one of the first video game consoles to specialize in 3D graphics. Early models featured RCA jacks for video and audio output and a Parallel I/O port, but these were all removed by the 1999 models.
Vib-Ribbon was unique in that it loaded entirely into the PS1’s RAM, allowing players to insert their own music CDs to play levels to. At the Checkpoint overlooking the first mud pit, you’ll two a Bot with a Net looking for a Bot with a siren on its head hiding in a bush. This references 1999’s Ape Escape on PS1, made by SCE Japan Studio. Ape Escape is notable for being the first PlayStation game to require a Dual Analog/DualShock controller; you couldn’t play it using the launch gamepad.
As soon as I encountered the first of these, I knew I would have serious issues with this game when it comes to my disability. I opted to enter Memory Meadow first, a charming area with fields aplenty. The mandatory interaction area in this level required the use of the touchpad, namely to flick repeatedly in the direction you wish to travel to move the ball. I managed fine at first, but the muscles in my hand rapidly began to exhaust before I had even completed the area.
I don’t hide the fact that I’m a genuine PlayStation fan, wearing PS symbol t-shirts often and sporting my Crash Bandicoot controller holder — it’s not really a secret. So getting to literally dig up fossils of the past and then have the physical representations of my nostalgia gamified within a game even further was just magical. Puzzle Piece 3/4 – Just after the pinball area you will slide across some ice blocks.
Special Bots are hidden Bots scattered throughout each biome of Astro’s Playroom, and were added in the lead-up to the sequel, Astro Bot. Each represents a VIP Bot from Astro Bot, and can be found in the Mission Control Room of the new Labo Basement area once you’ve freed them. They will only appear after you’ve unlocked and completed 1994 Throwback.
It comes pre-installed on the PS5, which makes sense because it serves as a tech demo for the DualSense controller. The first thing you’ll immediately notice is what everything feels like. Astro’s little footsteps change depending on what surface you are walking on, accurately conveying the texture and feel of any changes directly into your hands. Stomping across metal feels different than plinking across glass, which are both different from enjoying a day on the sandy beach in Cooling Springs.